PC and console game attribution is the ability to attribute users who visit and engage with a game's marketing site to a purchase and eventual game launch.
A marketing site is commonly used to ensure prospective gamers can learn about the game and be directed with call-to-actions to the stores and platforms on which the game is supported.
Game attribution is possible for all channels, including paid, social, and organic, with the correct planning and configuration through Singular.
FAQ
Requirements
Game Integration Requirements
- Implement your PC or Console game to pass game data via Singular's PC & Console S2S API
- Add your PC or Console game to your Singular App Page. If you have multiple PC and Console games for the same title, be sure to add them all to the same Singular "App".
Marketing Site Integration Requirements
- Integrate your marketing site via Singular's web SDK.
- If your marketing site includes CTA links to stores where users can purchase your game:
- Generate Singular web to app base link for your gaming "App".
- Place web to app base link and implement it within each CTA.
- (One time per game) Implement Singular game and marketing site integrations.
- For supported partners, configure:
- Singular partner configuration, if the partner supports receiving real-time PC and Console conversions through a conversions API.
- Singular data connectors.
- Generate a Singular website link for the partner/source for your campaign.
- Traffic and launch the campaign with the website link.
General FAQ
Singular's attribution for PC and Console games utilizes the following components to provide comprehensive measurement and game and ROAS analytics:
- Web link governance & web links
- Web SDK
- Game Event S2S API integration
- Data Connector integrations with marketing partners
When a user visits a marketing site, Singular's web SDK attributes the web session to the referring website, measured through Singular's web measurement links and UTM parameters. The enriched web session is then used to attribute a subsequent game launch for that user to the original referring website (source).
- Attribution information also includes if a user engages with a direct CTA (store link) while on the marketing site.
- Users who land on the marketing site organically attributed to the marketing site.
- Users who don't land on the marketing site and purchase the game are attributed to organic.
Install and re-engagement attribution matching can happen via any of the following methods:
- Deterministic attribution is used when the user visits the marketing site and registers or logs in (authenticated user). The same user then launches the game and logs in when they play the game.
- Probabilistic attribution is used when the user visits the marketing site and explores the site anonymously without logging in (unauthenticated user). The same user then launches the game.
- Probabilistic attribution can also be used without a marketing site at all (for example in case of a direct campaign to Steam/Epic). This solution is less recommended since many users have different stores, but can be supported by triggering a Singular Link for PC/Console at the time of the ad click. For generating such links without a marketing site, contact to your Customer Success Manager.
Singular reports on PC and Console attributions and cost metrics in all of Singular standard aggregated and user-level reports. Reporting for PC and Console games can be broken down furthermore via the following dimensions that have PC & Console specific values:
Platform |
OS |
Installer Source |
PC Xbox Playstation Nintendo Meta Quest |
any value passed to Singular in S2S API os parameter, including but not limited to:
windows |
any value passed to Singular in S2S API install_source parameter, including but not limited to:
steam
|
Note: Platform, OS, and Installer Source combining is not supported, as spend typically tied to a game and not a specific platform/store.
See our Conversions APIs help center article for more information and for a list of integrated partners.